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    Blog Posts (10)
    • Why children turn out the way they do

      As I stated in the introduction to this guide, my model of approaching the parent-child smartphone arena rests on the work of three authors in particular, each focusing on a slightly different concept that I feel fit together well. One of the most important of these comes from Judith Rich-Harris in her book "The Nurture Assumption: Why Children Turn Out the Way They Do." Judith was (unfortunately she died some months ago) the "bad kid" of the branch of psychology she researched and published in because she introduced different opinions and approaches about parenthood, if not the complete opposite from prevailing theory (maybe that's why I like her so much...). We've all wondered what makes us who we are. How much of our personalities is biological and how much is experiential? Assuming that experience does help shape who we are as we grow up, what experiences weigh on us the most? Judith took a unique approach, saying that there are three factors that affect kids during their childhood: Genetics 1st Circle - parents and other primary caregivers 2nd Circle - kids in the same class/school/street/neighborhood Judith said that genetics are responsible for 50% of a child's behavior and future adult personality, meaning that 50% is completely out of our control, for better or for worse. She also laid out strong evidence to support her theory that the second-most-influential factor in a child's life aren't parents at all, but that 2nd circle of social interaction - and by a lot too. So, her bottom line was that us parents shouldn't blame ourselves too much for the "unsuccessful adults" that we raised, nor win prizes for the "successful adults" that come out of our family. On the positive side, Judith does say what parents can do to have a positive impact on their children, for example by improving their 2nd circle (external environment) by moving to a better neighborhood/school. Now, here is the main update/upgrade I offer (if I may): nowadays the 2nd circle is mainly built upon the digital world. Multi-player games, comments and reactions on social media, cyberbullying and other 2nd circle activities take place, in fact, in the screens of the world. If you agree with Judith and with this development of mine, it means that smartphones have a tremendous impact a child's future and personality. Next I look at Esther Wojcicki's approach on How to raise successful people.

    • What is the parent-kid smartphone arena?

      If you haven't read the intro to this series of posts, please don't miss it. Simplified definition: a situation (or a potential future situation) where a parent has a Kid, and the kid has a personal smartphone of his/her own... or even before. Athletes train and plan months ahead time, not on the day of the match when entering the arena. So should you. So, what are the common characteristics of the arena? How does the match usually play out? Before the kid gets a smartphone Kid pushes for a smartphone, arguing that “everybody in the class has a smartphone already.” Parent tries to avoid or postpone giving the smartphone. Parent tries to find out who among the other parents with kids the same age already gave smartphones. Kid uses a parent’s smartphone or “living room tablet,” but wants to take ownership of the device for him/herself. Kid is watching less and less TV (e.g. big screen) and more and more smartphone-based content. Parent talks with spouse about the subject and in many cases one of them is appointed (often subconsciously) as the one in charge of this whole issue. The Parent in charge looks for some information about the issue - what is the right age to give a kid a smartphone? What are the risks and dangers? Which type of smartphone is suitable? What is too much screen time? Which apps are black/white listed? Can the smartphone create value? And more. Parent gets frustrated as he/she cannot find straightforward answers to many questions. At some point the parents let go and give their kid a smartphone. Once you give your kid a smartphone Kid and parents are relieved and happy... for about a day. The months/years after giving your kid a smartphone Endless The kid can play for countless hours causing the parent to freak out. Buy me buy me buuuuy meeeee Kid keeps asking to buy digital stuff for apps The Parent doesn’t understand what value is being gained - but allows a purchase from time to time. Enough The kid is never satisfied - never has enough (screen time/purchases/apps/battery/device/other). The parent feels that the kid has had enough - and that enough is enough. Ever-changing The kid keeps moving from one trend to another - mainly from one app to another. The parent feels that since he/she invested in the kid’s current “best app ever,” the kid should stick to it, at least for a while. Priority The kid ranks smartphone time as high priority - and behaves accordingly. The parent wishes for less smartphone time and more physical outdoor - and intelligent indoor - activities. Social The kid finds a lot of social aspects inside the smartphone (note: I’m not saying negative or positive - just social). The parent feels that not only is the smartphone time not social - it is anti-social and counter productive socially. Now the question becomes, what should parents actually be doing? You guessed right, this is what we'll discuss next.

    • How much do you really know about your child's mobile addiction?

      It used to be television, then video games. Before those, it was probably radio, reading and playing with a stick and a tire. Today it's smartphones, mobile games, and social media on the go that have parents worried about how their children spend their time. Admittedly, the march of technology has moved us closer to activities that can be truly addictive and don't provide any added value - far less than reading or playing with sticks at least. While, as with most technologies, smartphones can be a curse, we believe that they’re a blessing when children use them correctly. Having that kind of information that smartphones provide at the tips of their fingers can be educational and enlightening. Even certain games can help build powers of critical thinking and work as a great reward system for when they perform well in school or fulfil other tasks that are expected of them. So, the question then becomes, how are your children using their mobile devices? Are they hiding certain ways they use it from you? Is their behavior addictive? If so, how bad is the problem? Obviously, we can't tell you much about your children specifically, but if you are concerned or just want to know more about the potential impact of all that screen time your children are getting, here are a few facts you should know, all according to the Common Sense Census of media use by Tweens and Teens released in 2019: On average, 8-12-year-olds get nearly 5 hours of entertainment time in front of a screen every day. This increases to almost 7 1/2 hours for teens over the age of 12. Children watch twice as much video content every day as they did in 2015, but the amount of time spent in front of a TV has dropped significantly. Over 50% of children already have a smartphone by the age of 11 and jumps to 69% among 12-year-olds. Kids these days spend the same amount of time on social media per day as they ever have but are opening social media accounts earlier and earlier. Digital devices give us all amazing new tools to create our own content, but statistics show that children spend very little time doing so. Just 12% of teens say they use a digital tool to track the time they spend on their device, though a quarter of them say their parents use apps to track their activity. These stats show us a few things. First, screens are everywhere for all children at a young age and they won't be going anywhere anytime soon. Moreover, children are likely to be interacting with them from earlier and earlier ages. Second, there does seem to be a tendency to use digital devices habitually, in ways that can be described as addictive and influential on your children's social and emotional development. Third, and finally, parents seem to be struggling to find a solution even when they do recognize a problem and have tools at their disposal to track their children’s' device use. There is clearly a need to shift habits and integrate new tools into your children’s smartphone usage that will make it beneficial rather than detrimental. Are you worried that negative digital device use might be getting out of hand in your household? You may want to check out our multi-part guide to parenting in the smartphone era.

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    • Learn and study fast and effortlessly

      Adding learning time, without adding time. learn new things, without sweating, and without interrupting your busy schedule. Want in? Shoot us a message and we'll take it from there. Business / Individual Submit Thanks for submitting! Terms and Conditions Copyright © 2018-2021 Dynamo Tech Ltd.

    • | Dynamo

      Hi there! You can easily enrich children's lives with Dynamo by adding your own bundles and lessons! Contact us below, and we'll make it happen together. We already have a thriving community of Bundlers in various topics such as Psychology, Chess, Physiology, Accounting, and Entrepreneurship, with kids around the world enjoying our community's knowledge and expertise! Submit Thanks! We'll contact you soon.

    • Parent, child and phone | Positive Screen Time, education and communication

      Family Zero hassle for parents. Tons of value for kids. Dynamo makes your child’s smartphone positive and meaningful. What is Dynamo? Educational Communicative Safe Fun Dynamo Feed​​​ ​ Social engagement between parent and child The Parent's app a view to your child’s experience Lockscreen challenge​​​ ​ Ongoing questions with every opening of the smartphone in Math, Languages, Trivia, and more The Child's app an educational, fun, and safe experience Why Dynamo? Algorithm​​​ ​ Questions adapt and update as your kid gets smarter What parents think of Dynamo Mary, Mother of Noah (9 years old), Wisconsin “All of a sudden he knew the multiplication table by heart” Karen, Mother of June (9 years old), California “They kept answering questions, and once it got easy, I updated to a higher lesson” Gary, Father of Jill (8 years old), Massachusetts “Dynamo isn’t intrusive and lets my kid answer questions little by little, and in the end they are learning a lot” Anne, Mother of Abby (7 years old) “My kid has a phone, and now she gets some education instead of just nonsense. A win-win for me, especially after I saw how she’s doing and improved” About us We’re a group of parents who have created Dynamo to provide positive child and parent experiences in the smartphone era. ​ Smartphones have become an integral part of our daily lives, as well as our children. We postpone getting them their own phone as much as we can, yet due to many reasons and needs, they end up having one, and then we cannot go back. ​ So we've made Dynamo to provide children a safe and educational format, while granting the parents a view into this process. ​ To avoid them falling into senseless browsing, playing, and negative screentime, Dynamo developed a platform which grants a fun and educational experience, provided every single time they unlock their phone. This makes sure that along with any rules, timetables, and solutions you may already be implementing, your child receives an extra boost of learning throughout their day, every single day. They improve, and you get to see it happening. ​ Feel free to contact us with any questions, feedback, to learn more, or even chat with our team. ​ Dynamo is the 3rd company Orr and Nim co-lead (last two were acquired in 2014 and 2015). Orr Kowarsky Founder & CTO Nim Bar Levin Founder & CEO Kobi Isha VP R&D Gal Shkedi VP Product & Creative Tomer Sapir Front end

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